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Chapter 3
computer-science • intermediate 11th

Algorithms and Problem Solving

Comprehensive notes, MCQs, and Short Questions for Chapter 3 Algorithms and Problem Solving. Covers computational problems, searching/sorting algorithms, complexity analysis, and problem-solving strategies.

Computational Problems

Definition: A problem that can be solved by a computer using a step-by-step method (algorithm). It consists of Input, Process (Algorithm), and Output.

Classification:
- Decision Problems: Answer is Yes/No (e.g., Is number even?).
- Search Problems: Finding a value in a dataset (e.g., Finding a name in a list).
- Optimization Problems: Finding the best solution (e.g., Shortest path).
- Counting Problems: Counting number of solutions (e.g., Number of ways to arrange books).

Role of Algorithms

Definition: A set of well-defined instructions to solve a problem. Like a recipe for a computer.

Properties:
- Input/Output: Defined inputs and outputs.
- Definiteness: Steps must be clear.
- Effectiveness: Steps must be feasible.
- Finiteness: Must stop after a finite number of steps.

Search Algorithms

Linear Search: Checks each element one by one. Simple but slow for large lists. Complexity: O(n).

Binary Search: Works on sorted lists. Divides the list in half repeatedly. Much faster. Complexity: O(log n).

Bubble Sort

Mechanism: Repeatedly swaps adjacent elements if they are in the wrong order. The largest element 'bubbles' to the top in each pass.

Complexity: O(n^2). not efficient for large datasets.

Algorithm Complexity

Time Complexity: How runtime increases with input size.
- O(1): Constant time.
- O(n): Linear time.
- O(log n): Logarithmic time.
- O(n^2): Quadratic time.

Space Complexity: How much memory is needed.

Complexity Classes (P vs NP)

Class P (Polynomial): Problems solvable efficiently by computer (e.g., Sorting).

Class NP (Nondeterministic Polynomial): Problems where a solution can be verified efficiently, but finding it might be hard (e.g., Sudoku).

NP-Hard & NP-Complete: Extremely hard problems. If one NP-Complete problem is solved efficiently, all NP problems can be.

Problem Solving Strategies

Divide and Conquer: Break problem into subproblems (e.g., Merge Sort).

Greedy Algorithm: Make the best local choice at each step (e.g., Coin Change).

Dynamic Programming: Store results of subproblems to avoid re-computation (e.g., Fibonacci).

Backtracking: Try possibilities and backtrack if a path fails (e.g., Maze, N-Queens).

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